v3.3 [Dec 27, 2010]
- Customizable output: By writing an XSLT file, you can generate totally customizable Army Builder output for your rosters. You can also create game-specific output formats, to make your rosters look great and fit in with whatever you're playing.
- Set your own unit images: Add your own unit images, from pictures stored on your computer or downloaded from the web. These images can then be shown while you're creating an army, and printed along with roster output.
- Unit card support: You can now add "unit card" images to your units, which can be viewed within Army Builder and will automatically print in a 3x3 grid after your roster.
- Widescreen mode: Those of you with larger monitors can now show a new set of info windows to show beside your roster. You'll be able to show all sorts of new options, like displaying unit images, showing roster statistics, roster validation info, and other assorted output.
- Improved info windows: You can now modify info window size by clicking and dragging a "splitter" between windows, and show additional info windows beside the "Available Units" grid if you have the space.
- Tournament text output: V3.3 can output your roster in a format tailored for tournament organizers, showing all point costs and nothing else.
- Improved Select Game System form: Instead of always loading a game from the Select Game System form and then picking a saved roster, you can directly choose a roster to load, getting you started that much faster.
- Better Windows 7 support: Army Builder now runs without requiring elevated permissions, no matter where it is installed. We've also added "jump list" support for users with Windows 7, who can now right-click the Army Builder icon and launch a roster directly.
- Plus bug fixes, authoring improvements, and more!